• Picture of small brains with arms and legs in random colors.

    Introducing MobNet

    I have been running a homebrew (i.e., designed from scratch) Dungeons & Dragons game for the last five years. This past New Year\'s Eve, my five players were victorious, saving their multiverse from certain annihilation. I\'m excited about starting a second campaign, but was struggling to come up with new creatures to challenge and surprise them. Then I realized I could use artificial intelligence to help (special thanks to Jacqueline Nolis at SaturnCloud a demonstration using a neural net to generate pet names). More specifically, I trained a neural network on a list of 1,368 names from existing creatures. MobNet produces names like Orze, Garez, or Wartus. (Header image is…